We’re looking for a Technical Game Designer with a strong understanding of both design principles and technical implementation to help bridge the gap between creative vision and gameplay functionality. If you're comfortable working in Unreal Engine, enjoy problem-solving, and love prototyping gameplay features, this could be the perfect role for you.
The salary may vary depending on the geographical location.
What You’ll Do:
Solve basic programming and scripting challenges to support gameplay systems
Use Unreal Engine’s Blueprint visual scripting system to implement and iterate on core combat-related mechanics
Translate high-level game ideas into actionable, detailed design solutions informed by current player behavior research and design trends
Collaborate with engineers and designers to prototype simple gameplay features in C++ or another relevant programming language
Contribute to the creation and testing of core gameplay systems with a focus on functionality and feel
What We’re Looking For:
Experience in technical game design, gameplay scripting, or similar roles
Familiarity with Unreal Engine, especially Blueprints and basic combat systems
A solid grasp of design fundamentals and player-centered thinking
Basic programming skills in C++ or a similar language
Strong analytical thinking, attention to detail, and the ability to turn design challenges into practical solutions
Nice to Have:
Experience with prototyping tools and rapid iteration workflows
Knowledge of AI systems, animation blueprints, or combat design
Exposure to live or shipped game projects