Inviox Studios is looking for an experienced 3D Environment Artist with a strong focus on buildings, architecture, and large-scale structures. You will work on AAA-quality environments, creating realistic and production-ready architectural assets for real-time projects.
This role is portfolio-driven, we are looking for artists who can demonstrate strong architectural modeling, materials, and environment composition.
Responsibilities
Create high-quality buildings, architectural assets, and structural elements
Develop modular architectural kits for large-scale environments
Produce optimized, real-time ready assets that meet AAA quality standards
Work closely with Art Direction and Environment teams
Translate references and concepts into final in-engine assets
Ensure proper scale, proportions, and architectural realism
Requirements
5+ years of professional experience as a 3D Environment Artist
Strong portfolio demonstrating buildings, structures, and architectural environments
Excellent understanding of real-world architecture and construction details
Proficiency with standard 3D tools (Maya / 3ds Max / Blender, Substance, Unreal Engine or similar)
Solid knowledge of PBR workflows and real-time optimization
Comfortable working independently in a remote production environment
Nice to Have
AAA game or high-end real-time project experience
Unreal Engine experience (scene setup, lighting, optimization)
Experience with modular environment workflows
What We Offer
Fully remote collaboration
Work on AAA-level projects
Senior, production-focused team environment
Competitive compensation based on experience
Potential for long-term collaboration
